#include "BulletSoftBody/DeformableBodyInplaceSolverIslandCallback.h"
#ifdef __cplusplus
extern "C" {
#endif
DeformableBodyInplaceSolverIslandCallback* bullet_NewDeformableBodyInplaceSolverIslandCallback(btDeformableMultiBodyConstraintSolver* solver,btDispatcher* dispatcher){
	btDeformableMultiBodyConstraintSolver * c_arg_solver=(btDeformableMultiBodyConstraintSolver *)(void*)(solver);
	btDispatcher * c_arg_dispatcher=(btDispatcher *)(void*)(dispatcher);
	DeformableBodyInplaceSolverIslandCallback* wrap_out = new DeformableBodyInplaceSolverIslandCallback(c_arg_solver,c_arg_dispatcher);
	return wrap_out;
}

#ifdef __cplusplus
}
#endif
